This project is about designing and constructing an interactive installation to promote the development of Enschede in the Netherlands. In order to bring more fun to people, we make everyone an "Hero of Enschede".
这个项目是关于设计和建造一个互动装置,以促进荷兰恩斯赫德市的发展。为了给人们带来更多的乐趣,我们让每个人都成为 ''恩斯赫德英雄''。 I decided to use C# language to write Unity games. In the game, the player plays the role of "Hero of Enschede" and controls the superhero by moving his body to avoid enemy attacks. Therefore, I have created this hardware diagram with the help of Kinect, and Unity software can obtain location data from the user.
我决定使用C#语言编写Unity游戏。在游戏中,玩家扮演“恩斯赫德英雄”的角色,并通过移动身体来控制超级英雄,以避免敌人的攻击。因此,我已经在Kinect的帮助下创建了此硬件图,Unity软件可以从用户那里获取位置数据。
Interactive device development: 3D model design——construction——assembly of sensors and lights
互动装置开发:3D模型设计——建造——装配传感器以及灯光
Use Unity engine and use C# to program the game:
使用Unity引擎并用C#对游戏进行编程:
Final project product display:
最终项目产品展示:
Project video display:
项目视频展示:
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